Mini Tutorial, Cool Transitions, Tweaked Art
Breaktory » Devlog
- Added a quick and dirty tutorial. I failed to realize how esoteric the game can appear to newcomers. You at least need to know what to do! Anyway, the first steps to an actual real tutorial are there now
- With the above, I fixed a bug where Voids were not being counted properly for Win conditions
- Added some cool transitions for the menus and map generation
- Added some quick and dirty audio options as well. Unity default sliders, but so what!
- Changed the name of the Clicker Node to Repeater, for clarity sake. Fun fact, you used to have to click on the node to shoot balls!
- Slight tweaks to visuals on the Nodes and outputs
Files
breaktory-windows.zip 97 MB
Version 15 May 18, 2020
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Breaktory
Automation + Brick Breaker
Status | In development |
Author | snarge |
Genre | Action, Strategy |
Tags | 2D, Arcade, Automation, Breakout, brickbreaker, Clicker, Incremental, Indie, Unity |
More posts
- Minor UpdateJul 23, 2023
- Quick UpdateFeb 05, 2023
- Patch NotesJan 22, 2023
- Skill Tree!Jun 07, 2021
- Many ImprovementsMay 30, 2021
- Almost an AlphaOct 06, 2020
- Changelog 9/21/2020: Visual tweaks, added sfx, and new levelsSep 21, 2020
- Changelog 9/16/2020: Gold Miners, Skills Menu, Bug Fixes, Discord!Sep 16, 2020
- Changelog 9/9/2020: Bad Containers, New Maps, Saving out SettingsSep 09, 2020
- Changelog 9/1/2020Sep 01, 2020
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