Many Improvements
Breaktory » Devlog
It has been a long time between builds, but this one adds a lot of great new features and tweaks. I especially like the fixes so that you will no longer accidentally build too many nodes with left click and dragging! Big news: THIS WILL BE THE LAST UPDATE WHERE YOU CAN DOWNLOAD IT FOR FREE. The next update, which will overhaul the Shop, Unlocking, and Campaign, will be a pay only download.
- Void Destruction sequence
- Destroying Voids is now signified by VFX notifications
- Scoring
- Rudimentary scoring system added to game. High scores are tracked for non random levels
- Frenzy Nodes now rotate
- 2 new levels
- Better, more clear font
- Control tweaks
- Selecting nodes should be a tiny bit easier (moved from the node's collider to the tile's collider)
- Left click and dragging WILL NOT rapidly build nodes now. You have to hold Shift if you want to build several nodes quickly
- Build Time: There is a 3 second delay before a node becomes active. During this time, the node can be Right Clicked to refund fully
Files
breaktory-windows.zip 97 MB
Version 27 May 30, 2021
breaktory-windows32.zip 93 MB
Version 8 May 30, 2021
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Breaktory
Automation + Brick Breaker
Status | In development |
Author | snarge |
Genre | Action, Strategy |
Tags | 2D, Arcade, Automation, Breakout, brickbreaker, Clicker, Incremental, Indie, Unity |
More posts
- Minor UpdateJul 23, 2023
- Quick UpdateFeb 05, 2023
- Patch NotesJan 22, 2023
- Skill Tree!Jun 07, 2021
- Almost an AlphaOct 06, 2020
- Changelog 9/21/2020: Visual tweaks, added sfx, and new levelsSep 21, 2020
- Changelog 9/16/2020: Gold Miners, Skills Menu, Bug Fixes, Discord!Sep 16, 2020
- Changelog 9/9/2020: Bad Containers, New Maps, Saving out SettingsSep 09, 2020
- Changelog 9/1/2020Sep 01, 2020
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