Oh, God, this game has an insane amount of particles, it's confusing ahah, but fancy. Anyway, the idea is cool, really reminds me of Time Rifters. Bonus squares are fun.
Yeah, the bullet identification needs to be instant, and it's not right now. Might need to slim down the particles / make the enemy bullets more apparent.
You know, there were a lot of games, that came out a while ago with very cool and original ideas. Sometimes those concepts and approaches became forgotten and rarely used. I understood that, when I met with Ultima IV about a year ago.
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can someone link to cursor 10? I can't find it.
Oh, God, this game has an insane amount of particles, it's confusing ahah, but fancy. Anyway, the idea is cool, really reminds me of Time Rifters. Bonus squares are fun.
Yeah, the bullet identification needs to be instant, and it's not right now. Might need to slim down the particles / make the enemy bullets more apparent.
I've just tried Cursor 10. This game is magic.
And it came out SO LONG ago! What was that developer on!? To come up with that idea back then. I looked up Time Rifters and it looks really awesome.
You know, there were a lot of games, that came out a while ago with very cool and original ideas. Sometimes those concepts and approaches became forgotten and rarely used. I understood that, when I met with Ultima IV about a year ago.
There is one thing not clear to me, the life counter is really a counter of deaths.
Fixed, I hope. I changed it to "Attempts" instead of "Lives". Deaths isn't entirely accurate of what's happening, as you start with 1.
Okay, I got it. But thank you for comply my request.